Client crashes when destroying his Hangar, host crashes when loading savegame as well as the autosave
In git fe16c0b2 one client crashed when his hangar was destroyed by an attacking missile crawler. The client was unable to re-enter the game, so we saved the game. When loading the game again, the host crashed. Then we tried the autosave, but the host crashed also (original crash was a few minutes in that turn), effectively making it impossible to continue that game. (never happened in dozens of maxr games we played, bringing back the original MAX multiplayer experience :( Sadly, the player who crashed, mistakenly used an older git version (about a month older) on this third session (maybee the other sessions too), so that might be the reason :(
I've uploaded the savegames if you would like to have a look at it. Thanks.